Carcass Crawler

 


9’ long, 3’ high, many-legged, segmented worms with a ring of 2’ long tentacles around their mouths.


Armour Class7 [12]
Hit Dice3+1* (14hp)
Attacks8 × tentacle (paralysis)
THAC016 [+3]
Movement120’ (40’)
Saving ThrowsD12 W13 P14 B15 S16 (2)
Morale9
AlignmentNeutral
XP75
Number Appearing1d3 (1d3)
Treasure TypeB

  • Paralysis: A hit by a tentacle causes paralysis for 2d4 turns (save versus paralysis). Paralysed victims will be devoured, if the crawler is left in peace.
  • Cling: Can walk on walls and ceilings.

Popular posts from this blog

START HERE click to the right>>>>

A Brief History of Dungeons & Dragons (1977-1984)

Bugbear