Beetle, Giant

 


Fire Beetle

2½’ long. Commonly found underground.


Armour Class4 [15]
Hit Dice1+2 (6hp)
Attacks1 × bite (2d4)
THAC018 [+1]
Movement120’ (40’)
Saving ThrowsD12 W13 P14 B15 S16 (1)
Morale7
AlignmentNeutral
XP15
Number Appearing1d8 (2d6)
Treasure TypeNone

  • Glowing nodules: Three glowing glands (two above the eyes, one on the abdomen) cast light in a 10’ radius. If removed, keep glowing for 1d6 days.

Oil Beetle

3’ long, burrowing beetles sometimes encountered below ground.


Armour Class4 [15]
Hit Dice2* (9hp)
Attacks1 × bite (1d6), 1 × oil spray (blistering)
THAC018 [+1]
Movement120’ (40’)
Saving ThrowsD12 W13 P14 B15 S16 (1)
Morale8
AlignmentNeutral
XP25
Number Appearing1d8 (2d6)
Treasure TypeNone

  • Oil spray: Use when attacked. Targets one opponent within 5’. A hit causes painful blistering: -2 to attack rolls for 24 hours. Cure light wounds can be used to cure this, instead of restoring hit points.

Tiger Beetle

Carnivorous, 4’ long, tiger-striped beetles with powerful, crushing mandibles. Hunt robber flies, but sometimes eat humans.


Armour Class3 [16]
Hit Dice3+1 (14hp)
Attacks1 × bite (2d6)
THAC016 [+3]
Movement150’ (50’)
Saving ThrowsD12 W13 P14 B15 S16 (1)
Morale9
AlignmentNeutral
XP50
Number Appearing1d6 (2d4)
Treasure TypeU

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