Bear

 


  • Bear hug: If a victim is hit by both paws in the same round, the bear hugs for an extra 2d8 automatic damage.

Black Bear

‎6’ tall; favour eating berries and roots.


Armour Class6 [13]
Hit Dice4 (18hp)
Attacks2 × claw (1d3), 1 × bite (1d6)
THAC016 [+3]
Movement120’ (40’)
Saving ThrowsD12 W13 P14 B15 S16 (2)
Morale7
AlignmentNeutral
XP75
Number Appearing1d4 (1d4)
Treasure TypeU

  • Bear hug: See main entry.
  • Defensive: Adults will protect their young with their lives, but otherwise only attack if cornered.
  • Camp raids: Sometimes raid camps, for food (especially fish and sweet treats).

Cave Bear

Ferocious, 15’ tall grizzly bears found in caves and Lost World settings. Omnivorous, but prefer meat, including humans.


Armour Class5 [14]
Hit Dice7 (31hp)
Attacks2 × claw (1d8), 1 × bite (2d6)
THAC013 [+6]
Movement120’ (40’)
Saving ThrowsD12 W13 P14 B15 S16 (3)
Morale9
AlignmentNeutral
XP450
Number Appearing1d2 (1d2)
Treasure TypeV

  • Bear hug: See main entry.
  • Sense of smell: Poor eyesight, but keen sense of smell. When hungry, will follow a track of blood by scent.

Grizzly Bear

Aggressive, 9’ tall. Silver-tipped fur, brown or reddish brown in colour. Live in forests and mountains. Favour eating meat.


Armour Class6 [13]
Hit Dice5 (22hp)
Attacks2 × claw (1d4), 1 × bite (1d8)
THAC015 [+4]
Movement120’ (40’)
Saving ThrowsD12 W13 P14 B15 S16 (2)
Morale8
AlignmentNeutral
XP175
Number Appearing1 (1d4)
Treasure TypeU

  • Bear hug: See main entry.

Polar Bear

Aggressive, white-furred bears that stand 11’ tall and live in cold regions. Favours eating fish.


Armour Class6 [13]
Hit Dice6 (27hp)
Attacks2 × claw (1d6), 1 × bite (1d10)
THAC014 [+5]
Movement120’ (40’)
Saving ThrowsD12 W13 P14 B15 S16 (3)
Morale8
AlignmentNeutral
XP275
Number Appearing1 (1d2)
Treasure TypeU

  • Bear hug: See main entry.
  • Swimming: Excellent swimmers.
  • Snow walk: Wide paws allow running on the surface of snow without sinking.

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